﻿namespace ModelViewerRoot.TabsForModelviewer
{
    partial class PaintMaterial
    {
        #region Fields (4)

        /// <summary> 
        /// Erforderliche Designervariable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;
        private Scenario_Editor.Controls.MaterialPainter materialPainter1;

        #endregion Fields

        #region Methods (1)

        // Protected Methods (1) 

        /// <summary> 
        /// Verwendete Ressourcen bereinigen.
        /// </summary>
        /// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #endregion Methods



        #region Vom Komponenten-Designer generierter Code

        /// <summary> 
        /// Erforderliche Methode für die Designerunterstützung. 
        /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
        /// </summary>
        private void InitializeComponent()
        {
            this.materialPainter1 = new Scenario_Editor.Controls.MaterialPainter();
            this.textureListBox = new System.Windows.Forms.ListBox();
            this.comboBox_CurrentMappingMode = new System.Windows.Forms.ComboBox();
            this.label_MaterialID = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // materialPainter1
            // 
            this.materialPainter1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 
            | System.Windows.Forms.AnchorStyles.Right)));
            this.materialPainter1.BackColor = System.Drawing.SystemColors.Control;
            this.materialPainter1.CurrentMappingMode = Engine.Graphics.EnumMappingMode.material00;
            this.materialPainter1.Location = new System.Drawing.Point(0, 0);
            this.materialPainter1.MaterialManager = null;
            this.materialPainter1.Name = "materialPainter1";
            this.materialPainter1.ShowDarkenVertexColorButton = false;
            this.materialPainter1.ShowLightenVertexColorButton = false;
            this.materialPainter1.ShowSmoothButton = false;
            this.materialPainter1.Size = new System.Drawing.Size(275, 444);
            this.materialPainter1.TabIndex = 0;
            // 
            // textureListBox
            // 
            this.textureListBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 
            | System.Windows.Forms.AnchorStyles.Left) 
            | System.Windows.Forms.AnchorStyles.Right)));
            this.textureListBox.Cursor = System.Windows.Forms.Cursors.Arrow;
            this.textureListBox.Location = new System.Drawing.Point(3, 461);
            this.textureListBox.Margin = new System.Windows.Forms.Padding(3, 1, 3, 1);
            this.textureListBox.MinimumSize = new System.Drawing.Size(200, 82);
            this.textureListBox.Name = "textureListBox";
            this.textureListBox.Size = new System.Drawing.Size(272, 134);
            this.textureListBox.TabIndex = 3;
            this.textureListBox.SelectedIndexChanged += new System.EventHandler(this.textureListBox_SelectedIndexChanged);
            // 
            // comboBox_CurrentMappingMode
            // 
            this.comboBox_CurrentMappingMode.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 
            | System.Windows.Forms.AnchorStyles.Right)));
            this.comboBox_CurrentMappingMode.FormattingEnabled = true;
            this.comboBox_CurrentMappingMode.Location = new System.Drawing.Point(116, 267);
            this.comboBox_CurrentMappingMode.Name = "comboBox_CurrentMappingMode";
            this.comboBox_CurrentMappingMode.Size = new System.Drawing.Size(146, 21);
            this.comboBox_CurrentMappingMode.TabIndex = 4;
            this.comboBox_CurrentMappingMode.SelectedIndexChanged += new System.EventHandler(this.comboBox1_SelectedIndexChanged);
            // 
            // label_MaterialID
            // 
            this.label_MaterialID.AutoSize = true;
            this.label_MaterialID.Location = new System.Drawing.Point(3, 447);
            this.label_MaterialID.Name = "label_MaterialID";
            this.label_MaterialID.Size = new System.Drawing.Size(48, 13);
            this.label_MaterialID.TabIndex = 1;
            this.label_MaterialID.Text = "Textures";
            // 
            // PaintMaterial
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.AutoScroll = true;
            this.AutoScrollMinSize = new System.Drawing.Size(0, 600);
            this.BackColor = System.Drawing.SystemColors.Control;
            this.Controls.Add(this.comboBox_CurrentMappingMode);
            this.Controls.Add(this.textureListBox);
            this.Controls.Add(this.label_MaterialID);
            this.Controls.Add(this.materialPainter1);
            this.Name = "PaintMaterial";
            this.Size = new System.Drawing.Size(278, 600);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        public System.Windows.Forms.ListBox textureListBox;
        private System.Windows.Forms.ComboBox comboBox_CurrentMappingMode;
        private System.Windows.Forms.Label label_MaterialID;
    }
}
